User contributions for The Ultra-Mind
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30 October 2026
- 14:3714:37, 30 October 2026 diff hist −19 Dwp Templatizing images, link cleanup, formatting, tense
- 14:3614:36, 30 October 2026 diff hist +214 N Alttext:Dwp.png Created page with "<noinclude>{{alttextmarker}}</noinclude>Screenshot from Ultima IV of a conversation with a druid named Dwp, on a brick pathway. The pathway ends to the west, and trees are to the north and south. A guard is nearby." current
- 14:3614:36, 30 October 2026 diff hist +206 N Alttext:U4remake town4 Dwp.png Created page with "<noinclude>{{alttextmarker}}</noinclude>Screenshot from the NES version of Ultima IV of a conversation with someone along a brick pathway. The pathway ends to the west, and trees are to the north and south." current
- 12:2212:22, 30 October 2026 diff hist +24 Dungeon solutions for Ultima IV de-repetition current
- 12:2212:22, 30 October 2026 diff hist +537 Dungeon solutions for Ultima IV Formatting, grammar, typos, templizing images, de-2nd person, rewording
- 11:2411:24, 30 October 2026 diff hist +224 N Alttext:Despise.gif Created page with "<noinclude>{{alttextmarker}}</noinclude>8 tile-based maps of "The Dungeon Despise". These maps include legends for a variety of features that can be found, chests, secret doors, traps, including fountains, and energy fields." current
- 11:2211:22, 30 October 2026 diff hist +222 N Alttext:Wrong.gif Created page with "<noinclude>{{alttextmarker}}</noinclude>8 tile-based maps of "The Dungeon Wrong". These maps include legends for a variety of features that can be found, chests, secret doors, traps, including fountains, and energy fields." current
- 11:2211:22, 30 October 2026 diff hist +222 N Alttext:Shame.gif Created page with "<noinclude>{{alttextmarker}}</noinclude>8 tile-based maps of "The Dungeon Shame". These maps include legends for a variety of features that can be found, chests, secret doors, traps, including fountains, and energy fields." current
- 11:2111:21, 30 October 2026 diff hist +225 N Alttext:Hythloth.gif Created page with "<noinclude>{{alttextmarker}}</noinclude>8 tile-based maps of "The Dungeon Hythloth". These maps include legends for a variety of features that can be found, chests, secret doors, traps, including fountains, and energy fields." current
- 11:2111:21, 30 October 2026 diff hist +224 N Alttext:Destard.gif Created page with "<noinclude>{{alttextmarker}}</noinclude>8 tile-based maps of "The Dungeon Destard". These maps include legends for a variety of features that can be found, chests, secret doors, traps, including fountains, and energy fields." current
- 11:2011:20, 30 October 2026 diff hist +223 N Alttext:Deceit.gif Created page with "<noinclude>{{alttextmarker}}</noinclude>8 tile-based maps of "The Dungeon Deceit". These maps include legends for a variety of features that can be found, chests, secret doors, traps, including fountains, and energy fields." current
- 11:2011:20, 30 October 2026 diff hist +225 N Alttext:Covetous.gif Created page with "<noinclude>{{alttextmarker}}</noinclude>8 tile-based maps of "The Dungeon Covetous". These maps include legends for a variety of features that can be found, chests, secret doors, traps, including fountains, and energy fields." current
- 11:1911:19, 30 October 2026 diff hist +228 N Alttext:Abyss.gif Created page with "<noinclude>{{alttextmarker}}</noinclude>8 tile-based maps of "The Great Stygian Abyss". These maps include legends for a variety of features that can be found, chests, secret doors, traps, including fountains, and energy fields." current
- 09:5609:56, 30 October 2026 diff hist −119 Dungeon solutions for Ultima II Link cleanup, formatting, grammar, standarizing terms, table cleanup, templatization of images current
- 07:4507:45, 30 October 2026 diff hist +232 N Alttext:Mercury-g15-Map05.png Created page with "<noinclude>{{alttextmarker}}</noinclude>Map of a maze in a 17x17 grid but exterior walls reduce the passable areas to 15x15. Wall form a single long, winding corridor with a few short dead ends. There is 1 up arrow and 1 down arrow." current
- 07:4307:43, 30 October 2026 diff hist +372 N Alttext:Pluto-g85-Map15.png Created page with "<noinclude>{{alttextmarker}}</noinclude>Map of a maze in a 17x17 grid but exterior walls reduce the passable areas to 15x15. The top left corner has a down arrow with a small maze of secret passages. The rest of the map has a consistent pattern of corridors full of chests with a blue aura. An imaginary line from the top left to the bottom right form an axis of symmetry." current
- 07:4007:40, 30 October 2026 diff hist +239 N Alttext:Pluto-g85-Map14.png Created page with "<noinclude>{{alttextmarker}}</noinclude>Map of a maze in a 17x17 grid but exterior walls reduce the passable areas to 15x15. Barriers form a simple checkerboard pattern. The passable areas are secret passages, an up arrow and a down arrow." current
- 07:4007:40, 30 October 2026 diff hist +201 N Alttext:Pluto-g85-Map00.png Created page with "<noinclude>{{alttextmarker}}</noinclude>Map of a maze in a 17x17 grid but exterior walls reduce the passable areas to 15x15. Barriers form a simple checkerboard pattern. There is 1 up arrow and 1 down." current
- 07:3907:39, 30 October 2026 diff hist +337 N Alttext:Mercury-g15-Map15.png Created page with "<noinclude>{{alttextmarker}}</noinclude>Map of a maze in a 17x17 grid but exterior walls reduce the passable areas to a 15x15 section. Barriers give most of the map a simple checkerboard pattern with slightly more complex maze in the corner with an up arrow. Half the space in the checkerboard portion contain chests with a glowing aura." current
- 07:3707:37, 30 October 2026 diff hist +303 N Alttext:Mercury-g15-Map14.png Created page with "<noinclude>{{alttextmarker}}</noinclude>Map of a maze in a 17x17 grid but exterior walls reduce the passable areas to a 15x15 section and thick interior walls reduce the corridors to a few straight passages. There is 1 up arrow and 1 down. Imaginary lines between opposing corners form axes of symmetry." current
- 07:3507:35, 30 October 2026 diff hist +207 N Alttext:Mercury-g15-Map13.png Created page with "<noinclude>{{alttextmarker}}</noinclude>Map of a maze in a 17x17 grid but exterior walls reduce the passable areas to a 15x15 section. This maze is entirely 9 straight corridors, 1 up arrow and 1 down arrow." current
- 07:3407:34, 30 October 2026 diff hist +366 N Alttext:Mercury-g15-Map12.png Created page with "<noinclude>{{alttextmarker}}</noinclude>Map of a maze in a 17x17 grid but exterior walls reduce the passable areas to a 15x15 section. The maze is divided into 4 accessible quadrants with a checkerboard pattern in 2 and a simpler looping pattern in the others. There is 1 up arrow and 1 down arrow. Imaginary lines between the opposing corners form axes of symmetry." current
- 07:3107:31, 30 October 2026 diff hist +232 N Alttext:Mercury-g15-Map11.png Created page with "<noinclude>{{alttextmarker}}</noinclude>Map of a maze in a 17x17 grid but exterior walls reduce the passable areas to a 15x15 section. There are long, winding corridors and a few loops, a single door and 1 up arrow and 1 down arrow." current
- 07:3007:30, 30 October 2026 diff hist +266 N Alttext:Mercury-g15-Map10.png Created page with "<noinclude>{{alttextmarker}}</noinclude>Map of a maze in a 17x17 grid but exterior walls reduce the passable areas to a 15x15 section. The walls form long winding corridors, loops and a significant portion at the bottom is a dead end. There is 1 up arrow and 1 down." current
- 07:2807:28, 30 October 2026 diff hist +227 N Alttext:Mercury-g15-Map09.png Created page with "<noinclude>{{alttextmarker}}</noinclude>Map of a maze in a 17x17 grid but thick walls reduce the passable portion to a single, winding corridor consisting of secret passages, with an up arrow at one end and a down at the other." current
- 07:2707:27, 30 October 2026 diff hist +256 N Alttext:Mercury-g15-Map08.png Created page with "<noinclude>{{alttextmarker}}</noinclude>Map of a maze in a 17x17 grid but exterior walls reduce the passable areas to a 15x15 section. With the exception of two plus-shaped empty spaces, an up arrow and a down arrow, the passable areas are secret passages." current
- 07:2507:25, 30 October 2026 diff hist +239 N Alttext:Mercury-g15-Map07.png Created page with "<noinclude>{{alttextmarker}}</noinclude>Map of a maze in a 17x17 grid but exterior walls reduce the passable areas to a 15x15 section. The maze is extremely simple with barriers forming a checkerboard. There is 1 up arrow and 1 down arrow." current
- 07:2407:24, 30 October 2026 diff hist +283 N Alttext:Mercury-g15-Map06.png Created page with "<noinclude>{{alttextmarker}}</noinclude>Map of a maze in a 17x17 grid but exterior walls reduce the passable areas to a 15x15 section. With the exception of a small dead end with 2 chests, the entire maze is 1 winding corridor with an up arrow at 1 end and a down arrow at the other." current
- 07:2307:23, 30 October 2026 diff hist +220 N Alttext:Mercury-g15-Map04.png Created page with "<noinclude>{{alttextmarker}}</noinclude>Map of a maze in a 17x17 grid but exterior walls reduce the passable areas to a 15x15 section. The maze has long winding corridors, an up arrow, a down arrow and 6 treasure chests." current
- 07:2207:22, 30 October 2026 diff hist +324 N Alttext:Mercury-g15-Map03.png Created page with "<noinclude>{{alttextmarker}}</noinclude>Map of a maze in a 17x17 grid but exterior walls reduce the passable areas to a 15x15 section. Imaginary lines between opposing corners make the maze symmetric about 2 axes. There are 4 secret passages, and up arrow and a down arrow. A wall tile is missing from an unreachable corner." current
- 07:1907:19, 30 October 2026 diff hist +235 N Alttext:Mercury-g15-Map02.png Created page with "<noinclude>{{alttextmarker}}</noinclude>Map of a maze in a 17x17 grid but exterior walls reduce the passable areas to a 15x15 section. The maze is divided into 4 accessible quadrants with dead ends, loops, an up arrow and a down arrow." current
- 07:1807:18, 30 October 2026 diff hist +215 N Alttext:Mercury-g15-Map01.png Created page with "<noinclude>{{alttextmarker}}</noinclude>Map of a maze in a 17x17 grid but exterior walls reduce the passable areas to a 15x15 section. The maze consists of walls, with a few dead ends, and up arrow and a down arrow." current
- 07:1707:17, 30 October 2026 diff hist +215 N Alttext:Mercury-g15-Map00.png Created page with "<noinclude>{{alttextmarker}}</noinclude>Map of a maze in a 17x17 grid but exterior walls reduce the passable areas to a 15x15 section. The maze consists only of walls, an arrow pointing up and another pointing down." current
- 07:1407:14, 30 October 2026 diff hist +303 N Alttext:Jupiter tower-g44-Map15.png Created page with "<noinclude>{{alttextmarker}}</noinclude>Map of a maze in a 17x17 grid, but with the exception of a hole in one wall, the exterior walls reduce the passable areas to a 15x15 section. The maze is uneven put simple and almost every space has a treasure chest with a blue aura. There is a single down arrow." current
- 07:1107:11, 30 October 2026 diff hist +247 N Alttext:Jupiter tower-g44-Map14.png Created page with "<noinclude>{{alttextmarker}}</noinclude>Map of a maze in a 17x17 grid but exterior walls reduce the passable areas to 15x15. A small section has only 2 corridors and two down arrows. The larger section is a complex maze with 1 up arrow and 1 down." current
29 October 2026
- 14:4614:46, 29 October 2026 diff hist +347 N Alttext:Jupiter tower-g44-Map13.png Created page with "<noinclude>{{alttextmarker}}</noinclude>Map of a maze in a 17x17 grid but exterior walls reduce the passable areas to 15x15. This map has 2 isolated sections. The smaller section is a short doored corridor with 1 up arrow and 1 treasure chest. The other section has 2 up arrows, 1 down arrow and a few dozen treasure chests behind secret passages." current
- 13:5013:50, 29 October 2026 diff hist +319 N Alttext:Jupiter tower-g44-Map12.png Created page with "<noinclude>{{alttextmarker}}</noinclude>Map of a maze in a 17x17 grid but exterior walls reduce the passable areas to 15x15. The map is divided into 2 isolated sections. 1 section is 1x1 with a double-headed arrow pointing up and down. The other consists of long, winding corridors separated by doors and 2 down arrows." current
- 13:4113:41, 29 October 2026 diff hist +412 N Alttext:Jupiter tower-g44-Map11.png Created page with "<noinclude>{{alttextmarker}}</noinclude>Map of a maze in a 17x17 grid but exterior walls reduce the passable areas to 15x15. The map is divided into 3 isolated sections. 1 is only 1x1 and has a double-headed arrow pointing up and down. Another section has two down arrows and the other has 2 up arrows, as well as winding corridors separated by doors. 2 secret passages obscure access to several treasure chests." current
- 13:0013:00, 29 October 2026 diff hist +332 N Alttext:Jupiter tower-g44-Map10.png Created page with "<noinclude>{{alttextmarker}}</noinclude>Map of a maze in a 17x17 grid but exterior walls reduce the passable areas to 15x15. The map is divided into 3 isolated sections. 1 is only 1x1 and has a double-headed arrow pointing up and down. The others have each 1 up arrow and down arrow, as well as winding corridors separated by doors." current
- 12:5712:57, 29 October 2026 diff hist +215 N Alttext:Jupiter tower-g44-Map09.png Created page with "<noinclude>{{alttextmarker}}</noinclude>Map of a maze in a 17x17 grid but exterior walls reduce the passable areas to a 15x15 section. The corridors are long, winding, separated by doors with 3 up arrows and 1 down." current
- 12:5412:54, 29 October 2026 diff hist +335 N Alttext:Jupiter tower-g44-Map07.png Created page with "<noinclude>{{alttextmarker}}</noinclude>Map of a maze in a 17x17 grid but exterior walls reduce the passable areas to 15x15. The map is divided into 2 isolated section. 1 is very small and has a short corridor with only an up arrow and a down arrow. The rest of the map is a long winding corridor with a single down arrow and 4 chests." current
- 12:2512:25, 29 October 2026 diff hist +427 N Alttext:Jupiter tower-g44-Map06.png Created page with "<noinclude>{{alttextmarker}}</noinclude>Map of a maze in a 17x17 grid but exterior walls reduce the passable areas to 15x15. Walls divide the map into 3 isolated sections. 1 section is 1x1 and only has a double-headed arrow pointing up and down. The other 2 sections have randomly placed walls, up arrows and down arrows, with doors featuring heavily in some parts. 2 secret passages obscure access to 3 chests and an up arrow." current
- 12:1812:18, 29 October 2026 diff hist +285 N Alttext:Jupiter tower-g44-Map05.png Created page with "<noinclude>{{alttextmarker}}</noinclude>Map of a maze in a 17x17 grid but exterior walls reduce the passable areas to 15x15. The map is divided into several isolated sections. Walls, doors and arrows pointing up and down are randomly placed. 3 secret passages obscure access to chests." current
- 12:1712:17, 29 October 2026 diff hist +399 N Alttext:Jupiter tower-g44-Map04.png Created page with "<noinclude>{{alttextmarker}}</noinclude>Map of a maze in a 17x17 grid but exterior walls reduce the passable areas to 15x15. The map is divided into several isolated 1x1 sections, 2 of which have double-headed arrows pointing up and down. The remainder of the map consists of 2 larger isolated sections. Walls and doors are randomly placed, and 3 secret passages obscure access to chests and arrows." current
- 12:0512:05, 29 October 2026 diff hist +251 N Alttext:Jupiter tower-g44-Map02.png Created page with "<noinclude>{{alttextmarker}}</noinclude>Map of a maze in a 17x17 grid but exterior walls reduce the passable areas to 15x15. The maze is divided into 2 isolated sections. Walls and doors are randomly placed. Secret passages obscure access to 5 chests." current
- 11:5411:54, 29 October 2026 diff hist +19 Alttext:Jupiter tower-g44-Map01.png 3 isolated sections current
- 11:1711:17, 29 October 2026 diff hist +297 N Alttext:Jupiter tower-g44-Map01.png Created page with "<noinclude>{{alttextmarker}}</noinclude>Map of a maze in a 17x17 grid but exterior walls reduce the passable areas to a 15x15 section. Walls, doors, secret passages, chests and arrows pointing up and down are randomly placed. An isolated 1x1 section has a double-headed arrow pointing up and down."
- 09:5309:53, 29 October 2026 diff hist +283 N Alttext:Jupiter tower-g44-Map03.png Created page with "<noinclude>{{alttextmarker}}</noinclude>Map of a maze in a 17x17 grid but exterior walls reduce the passable areas to a 15x15 section. Randomly placed doors, corridors and arrows pointing up, and down and 1 pointing both up and down. Secret passage obscure access to treasure chests." current
- 09:4909:49, 29 October 2026 diff hist +249 N Alttext:Jupiter tower-g44-Map00.png Created page with "<noinclude>{{alttextmarker}}</noinclude>Map of a maze in a 17x17 grid but exterior walls reduce the passable areas to a 15x15 section. There are randomly placed doors, secret passages, treasure chests, 4 arrows pointing up and 1 arrow pointing down." current
- 09:1909:19, 29 October 2026 diff hist +234 N Alttext:Jupiter tower-g44-Map08.png Created page with "<noinclude>{{alttextmarker}}</noinclude>Map of a maze in a 17x17 grid but thick walls reduce the map to 2 isolated 1x1 sections. 1 section has a double-headed arrow point up and down while the other section has an arrow pointing down." current