Agility

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Agility or Dexterity is an attribute that allows a player to dodge attacks in combat, but may also determine which weapons can be wielded.

Ultima I[edit]

Each point in agility gives an additive +1% chance to hit with weapon attacks, added to a base chance of 50%.

It also reduces the attempts of Iolo and the Jester to steal, by 1/256 chance per point (base chance is 50%).

See Also[edit]